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Let's create a city from the ground up

- You arrive to Berloduhr, the dwarves’ capital city. There you can see several rock made houses and to the corner what seems to be the marketplace, with an alchemy store, a blacksmith, a tavern and an inn visible from your position. - Doesn’t this place look just like the previous 3 cities we were in? Let’s do the usual then. We go sell our stuff, get a room at the inn and stay the night - And I’ll go look for some church or chapel. There must be one from my god. Maybe you did a ton of work as a DM in your city, but when told to your players they end up feeling like a capital city should have way more (even though you invented like 22 different interesting places for your players, each with their own npc). They won’t care about that, and I’ve learnt that the hard way. Today I’m going to tell you how to create a city from the ground up with little to no effort. Sounds impossible? It’s actually much easier than it sounds! You know when a magician ...