Skip to main content

Posts

Showing posts with the label inspiration

Let's create a city from the ground up

- You arrive to Berloduhr, the dwarves’ capital city. There you can see several rock made houses and to the corner what seems to be the marketplace, with an alchemy store, a blacksmith, a tavern and an inn visible from your position. - Doesn’t this place look just like the previous 3 cities we were in? Let’s do the usual then. We go sell our stuff, get a room at the inn and stay the night - And I’ll go look for some church or chapel. There must be one from my god. Maybe you did a ton of work as a DM in your city, but when told to your players they end up feeling like a capital city should have way more (even though you invented like 22 different interesting places for your players, each with their own npc). They won’t care about that, and I’ve learnt that the hard way. Today I’m going to tell you how to create a city from the ground up with little to no effort. Sounds impossible? It’s actually much easier than it sounds! You know when a magician ...

Finding inspiration and getting over the DM’s block

Your players are about to arrive to a new city you haven't fully built/designed yet. You realize the dungeon you built for your players lacks some palpable atmosphere or is pretty boring. Travelling from one place to the other seems more of a “get from point A to point B” than a real adventure. Your new NPC looks and feels exactly like the other one you introduced last session. If you are encountering any of those things, you probably are experiencing what some of us DMs like to call “DM’s block”, or just Writer’s block. You can lay on your bed for multiple hours or keep thinking about new things but you will probably not find anything useful to complete this week’s activity on the table. Having experienced this a bunch of times, I’m here to teach you the useful techniques I found work for getting some inspiration and continue creating new worlds/experiences for your players’ next session: Read, watch, listen This one is a classic tip everyone gives when asked how to ...